Attending this session, participants will examine how digital tools can transform Physical Education and athlete development from traditional activity-based approaches into a data-informed learning and performance optimization process. The session will demonstrate how movement can be represented through multiple modalities, including quantitative metrics, analytical graphs, visualizations, and 2D and 3D motion animations. Emphasis is placed on practical implementation, showing how technology can enhance PE instruction while maintaining its foundational pedagogical principles.
The methodology has been successfully implemented in both school and athlete development contexts, ensuring the content focuses on evidence-based applications and tangible outcomes rather than theoretical concepts.
The session content is organized into the following sections:
- Concept and Rationale
This section introduces the theoretical and practical foundations of the approach. - Implementation Process
This section details the structured workflow for integrating digital tools into practice. - School Environment and Stakeholder Engagement
This section explores the systemic and human factors critical to successful adoption.
A brief overview of the session content is available here:
China 2026
Job Role Applicability:
- Primary Years
- Middle Years
- Secondary Years
- Coaches
- Athletic Directors
- Action Research
- Athletics
- Coaching
- Fundamental Motor Skills
- Curriculum Planning
- Sports Education
- Sports Science
- Technology
Presentation
- Upper Elementary [Age 8 - 10]
- Middle School [Age 11 - 13]
- High School [Age 14 - 17]
- Students






