Overview
Moving from “multi-activity” surface level teaching to deep, conceptual understanding that promotes the transfer of skills, knowledge and understanding forming the habits of mind of the self-motivated activity seeker.
This practical, one-day workshop led by Professor Shane Pill invites PE teachers from across Elementary, Middle, and High School to think about curriculum content as key concepts structured through a thematic curriculum design. Concept-based PE has been found to be more likely than conventional PE to promote out-of-school physical activity and to build the habit of mind to be active into the future. Moving away from the conventional multi-activity curriculum model, participants will explore how organising PE curriculum thematically through game categories – Territory, Net/court, Striking/fielding, Target games, Participation/Recreation, Competition – creates coherent, sequential, vertically articulated progress from Year/Grade K/1 through to senior school PE.
Through four hands-on sessions, teachers will experience how simple game forms can be scaffolded over time, demonstrating how students can build genuine confidence in their competence without reliance on (but not completely excluding) direct instruction or drill-based instruction.
The day is designed for individuals and whole-school teams. Participants will complete with a shared language and common framework of principles of play (the core concepts) that supports curriculum articulation across grade/year levels, embeds student choice and agency, and equips teachers with transferable tools they can immediately take back to their own context.
True to Shane’s signature style, the workshops are built on a “learn by doing” philosophy, with practical bursts followed by rich professional conversations about pedagogy, progression, and classroom application
Workshop Objectives
By the end of the day, participants will be able to:
| 08:00 – 08:15 | Registration |
| 08.15 – 08:30 | Welcome and introductions |
| 08:30 – 09.30 | Classroom Session 1: The Blueprint. Understanding game categories for thematic curriculum design and concept-based content. |
| 09:30-10:30 | Practical Session 1: Grade-differentiated practical lab (Territory games). |
| 10:30-11:00 | Morning Break and Networking |
| 11:00-12:00 | Practical Session 2: Grade-differentiated practical lab (Net/court games). |
| 12:00–13:00 | Practical Session 3 Grade-differentiated practical lab (Striking/fielding). |
| 13:00-13:40 | Lunch Break and Networking |
| 13:40–14:40 | Practical Session 4: Grade-differentiated practical lab (Target games and Recreation/lifestyle games). |
| 14:40-15:00 | Afternoon Break and Networking |
| 15:00-16:00 | Classroom Session 2: Assessment That Drives Learning The K-10 Vertical Alignment Guide |
PHASE AP 2026 – Hanoi
Date and Time
13 November 2026
Location
United Nations International School of Hanoi
Investment
Early Bird – $275USD (before 28 September 2026)
Regular – $325USD (on or before 16 October)
Last Minute – $350USD (after 16 October)
+ 4% registration fee
There are combo tickets available to attend the PHASE AP conference (pre-conference + main conference) – see registration page.
Note: You do not need to register for the main PHASE Conference to attend this one day workshop.
Important Note: The “Go or no go” date for pre-conferences is 18th September 2026. Please do not book nonrefundable travel before this date. Pre-conferences will only go ahead if we have reached a defined minimum enrollment.
Please register early for pre-conferences you are especially keen on a particular pre-conference.
If you have registered for a pre con in the unlikely event it does not go ahead, you will be 100% refunded or can switch to another pre-conference.









